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Quest list

Every quest on the Quests tab, A to Z.

  • Requirements the GUI checks are the ticks and crosses in the quest editor, word for word. “None” means the editor lists nothing.
  • Members quests also need membership, even though the editor doesn’t list it.
  • Notes cover what’s worth knowing before you add the quest: what it gathers itself, how it fights, extra checks it makes when it runs, and items to keep.

For how every quest banks, gathers, fights and travels, see How quests work. The Recipe for Disaster subquests are on their own page.

Quest F2P/Members Requirements the GUI checks Notes
A Porcine of Interest Members 20 Attack Fights the Sourhog with the best scimitar it can buy, on Aggressive. Buys kebabs from Karim when you own no food.
Alfred Grimhand’s Barcrawl Members None Takes 5,000 coins and wears a games necklace. Visits the bars in a fixed order.
Animal Magnetism Members The Restless Ghost; Ernest the Chicken; Priest in Peril; 35 Woodcutting; 30 Ranged; 19 Crafting; 18 Slayer; 31 Prayer; Iron bars: Children of the Sun OR 15 Mining + 15 Smithing OR Wilderness Selected Earns its own ecto-tokens, pickpockets H.A.M. members for the buttons and has Ellis tan the hide. Needs 5 iron bars. Option: Allow Wilderness iron bars.
Below Ice Mountain F2P 16 Quest Points; 10 Mining Below 30 Attack or 30 Strength it mines the pillars instead of fighting the Ancient Guardian; otherwise it fights with its best pickaxe. Takes up to 18 food for the Guardian.
Big Chompy Bird Hunting Members 20 Hitpoints; 5 Fletching; 30 Ranged; 30 Cooking Kills wolves in the Stronghold of Security for bones (ranged, 50+ arrows), chops achey logs, fletches the ogre arrows and collects all six seasonings before the hunt.
Biohazard Members Plague City; 10 Attack or Strength Kills a Mourner for the key with the best scimitar it can buy. If a courier loses a vial, it fetches new samples and redoes the hand-offs.
Black Knight’s Fortress F2P 12 Quest Points; 20 Hitpoints Buys the bronze med helm and iron chainbody disguise; needs 300 coins if you don’t own them.
Bone Voyage Members The Dig Site; 100 Kudos (earned automatically when reachable) Below 100 Kudos it does the Natural History Quiz, then Varrock Cleaner, first. Kills chaos druids for the marrentill.
Children of the Sun Members None Nothing to bring. Follows the guard and marks the right ones.
Client of Kourend Members X Marks the Spot Buys a feather in Port Sarim. Two lamp choices.
Cooks Assistant F2P None Gets everything from spawns, a cow and the mill; no coins needed.
Daddy’s Home Members None Planks come from the Port Khazard spawns or the sawmill (100 coins each); bolts of cloth cost 650 coins each. Takes 5,000 coins. The Mahogany Homes method runs it first if needed.
Death on the Isle Members Children of the Sun; 34 Thieving; 32 Agility Steals a butler uniform and pickpockets the suspects. Fights in melee gear that leaves the uniform on, with Protect from Melee against Adala.
Death Plateau Members 20 Fishing; 15 Cooking; Iron bar: Children of the Sun OR 15 Mining + 15 Smithing OR Wilderness Selected Fly-fishes and cooks 10 trout, buys bread, and plays Harold’s dice (101 coins). Wears a games necklace. Option: Allow Wilderness iron bars.
Demon Slayer F2P 15 Strength; 20 Hitpoints Kills chickens for 25 bones. Fights Delrith with Silverlight on Aggressive and a pack full of food.
Desert Treasure Members The Dig Site; Temple of Ikov; The Tourist Trap; Troll Stronghold; Priest in Peril; Waterfall Quest; Plague City; 50 Magic; 50 Firemaking; 43 Prayer; 53 Thieving; 38 Herblore Fights every boss with Magic and ignores Max magic combat rune. Flicks prayers against Dessous and safespots Damis. Makes its own prayer and restore potions, and below 75 Woodcutting plays Mass Wintertodt for the magic logs. The smoke dungeon needs 10 Slayer or Plague City’s gas mask.
Doric’s Quest F2P 15 Mining Mines the clay, copper and iron itself. Takes no food.
Dragon Slayer I F2P 32 Quest Points; F2P: 30 Mining and 34 Smithing; Unfired bowl: 8 Crafting OR one owned Fights Elvarg from a safespot with an anti-dragon shield and a pack full of food. Fights the lesser demon in Melzar’s Maze with magic below 40 Attack or 40 Strength. Kills Wormbrain with magic at 33+ Magic, otherwise pays 10,000. Needs 2,000 coins for the ship.
Druidic Ritual Members None Kills a rat, a bear, a chicken and a cow for the meats with a scimitar it buys.
Dwarf Cannon Members None
Eadgar’s Ruse Members Druidic Ritual; Troll Stronghold; 31 Herblore Always brings food. Kills chaos druids for a ranarr if you have none. Its melee gear leaves the feet slot for climbing boots.
Eagles’ Peak Members 27 Hunter Gets yellow dye from Aggie and swamp tar, and solves the three feather caves.
Elemental Workshop I Members 30 Mining; 20 Smithing; 20 Crafting; 30 Strength The quest itself asks for 20 Mining; the script needs 30 to mine its own coal. Fights the earth elemental with a pickaxe as the weapon.
Elemental Workshop II Members Elemental Workshop I; 30 Mining; 20 Magic; 30 Smithing 30 Mining isn’t a quest requirement: the script needs it to mine its own 8 coal. Fights the earth elemental with a pickaxe.
Enter The Abyss Members Rune Mysteries Visits the Mage of Zamorak in the Wilderness without food.
Ernest The Chicken F2P None Gets everything from ground spawns. No coins, no fights.
Ethically Acquired Antiquities Members Children of the Sun; Shield of Arrav; 25 Thieving Takes 3,000 to 10,000 coins for the Fortis charter and pickpockets the curator for the key.
Fairytale I - Growing Pains Members Lost City; Nature Spirit; Dramen or lunar staff owned (Zanaris) Nothing in the script makes another staff after Lost City, so you need to own one. A lost ghostspeak amulet is replaced by Father Urhney. Gathers Fairy Nuff’s random items itself, from Mort Myre, chaos druids, Guardians of the Rift, Tempoross and more. Stops the script if it rolls a proboscis, or jangerberries below 25 Thieving. Fights Tanglefoot with the magic secateurs from a safespot.
Family Crest Members 40 Mining; 40 Smithing; 59 Magic; 40 Crafting Fishes or buys Caleb’s fish and cooks them. Buys rubies, hopping worlds, and skips itself for the run after 10 worlds without stock. Fights Chronozon with blast spells and a staff of air from a safespot.
Fight Arena Members None All three fights use Magic from a safespot, with at least 100 casts.
Fishing Contest Members 10 Fishing Buys a fishing rod and a spade, and digs the red vine worms. Needs 45 coins.
Gertrude’s Cat Members None Needs 105 coins.
Getting Ahead Members 30 Crafting; 26 Construction; 13 Magic (bot safety limit) Fights the Headless Beast with strike spells from a safespot, and won’t go in without 100 casts.
Ghosts Ahoy Members Priest in Peril; The Restless Ghost; 25 Agility; 30 Attack; 20 Cooking Builds a reserve of ecto-tokens first, from Undead chicken bones. Makes the dyes, fights the giant lobster in melee and replays Robin’s dice game until it wins.
Goblin Diplomacy F2P None Aggie makes the dyes; it searches the Goblin Village crates for the goblin mail.
Hazeel Cult Members None Takes Ceril’s side and kills Alomone in melee.
Heroes’ Quest Members Shield of Arrav; Shield of Arrav done with the Black Arm Gang; Dragon Slayer I; Lost City; Merlin’s Crystal; 55 Quest Points; 53 Cooking; 53 Fishing; 25 Herblore; 50 Mining; 40 Attack The quest host plays the Phoenix Gang, so your account must have done Shield of Arrav with the Black Arm Gang. The two-player step uses a quest host, and the quest waits while none is online. Gets the ice gloves from the Ice Queen with fire spells (13 Magic, standard spellbook).
Holy Grail Members Merlin’s Crystal; 20 Hitpoints; 30 Attack Fights the Black Knight Titan in melee from a safespot and finishes him with Excalibur. Goes to Entrana with nothing.
Horror from the Deep Members Alfred Grimhand’s Barcrawl; 35 Agility; 13 Magic; 40 Prayer Fights the Dagannoth mother from a safespot with all four elemental spells and a staff of air, adding a crossbow at 30+ Ranged. Ignores Max magic combat rune. Option: God book.
Imp Catcher F2P None Kills imps until it owns all four beads.
In Aid of the Myreque Members In Search of the Myreque; 25 Agility; 25 Crafting; 15 Mining; 7 Magic; 40 Attack, Strength and Defence, OR 30 Attack + 50 Strength The combat levels are the script’s own bar for the fights. Wears your best silver weapon (Emberlight, Arclight, Darklight or Silverlight) or a silver sickle for the ambush. Takes 28 food for the fights.
In Search of the Myreque Members Nature Spirit; 25 Agility; 30 Attack; 43 Prayer Fights the Skeleton Hellhound in melee under Protect from Melee. Builds the bridge with planks and steel nails; takes 4,000 coins.
Jungle Potion Members 3 Herblore Always brings food and a superantipoison (from the Observatory spawns). Finds and cleans the five herbs itself.
King’s Ransom Members Black Knight’s Fortress; Holy Grail; Murder Mystery; One Small Favour; 45 Magic; 65 Defence; Granite: 45 Mining OR granite owned Also needs a skill at 50 for the lamp. Escapes the cell with a lockpick or Telekinetic Grab. Lamp choice.
Legends’ Quest Members Heroes’ Quest; Family Crest; Shilo Village; Underground Pass; Waterfall Quest; 107 Quest Points; 55 Attack; 55 Strength; 56 Magic; 52 Mining; 50 Agility; 50 Crafting; 50 Smithing; 50 Thieving; 50 Woodcutting; 45 Herblore; 43 Prayer; Rune axe: 60 Woodcutting, or Fairytale I + fairy rings for tree spirits Fights Nezikchened in melee under Protect from Melee. Always brings food, brews its own prayer potions and packs an escape teleport. The rune axe comes from Perry’s shop or tree spirits. Four reward choices.
Lost City Members 31 Crafting; 36 Woodcutting; 13 Magic Enters the Entrana dungeon unarmed, kills zombies with spells for a bronze axe, and fights the tree spirit from a safespot. Packs an escape teleport.
Merlin’s Crystal Members 30 Attack; 30 Strength Kills Sir Mordred in melee and giant bats for the bat bones. Makes the bucket of wax at the Catherby beehive.
Monk’s Friend Members None Needs 30 coins.
Monkey Madness I Members The Grand Tree; Tree Gnome Village; 43 Prayer; 30 Hitpoints; 13 Magic; 38 Herblore (prayer potions); Gold bar: owned, 40 Mining + 40 Smithing, or 33 Magic + law and air runes Fights the Jungle Demon with Magic under Protect from Magic. Brews prayer potions, telegrabs or smelts the gold bar, and packs escape teleports. Option: Daero’s training.
Mountain Daughter Members 13 Magic; 15 Agility Fights the Kendal with strike spells, moving between safespots. Below 20 Agility it eats a summer pie for the tall tree: keep some in the bank, since it can’t make them.
Murder Mystery Members None Buys a pot and fills it with flour in the mansion; works out the killer from the evidence.
Natural History Quiz Members None Answers every plaque. Nothing to bring.
Nature Spirit Members The Restless Ghost; Priest in Peril; 18 Crafting Makes the silver sickle. A lost ghostspeak amulet is replaced by Father Urhney. Fights the ghasts in melee at 30 Attack and 30 Strength, otherwise with magic. Keep the blessed sickle for Fairytale I.
Observatory Quest Members None Picks up the superantipoison spawn by the Observatory and lures the sleeping guard.
One Small Favour Members Rune Mysteries; Shilo Village; 18 Herblore; 25 Crafting; 30 Smithing; 31 Agility; 43 Prayer; 13 Magic Fights the Slagilith and Hammerspike’s gang with earth spells under Protect from Melee. Kills chaos druids for missing herbs. Two lamp choices (skill at 30+).
Pandemonium Members None Sailing needs free hands: if you wear a weapon or shield, it banks all your gear.
Pirate’s Treasure F2P None Buys Karamjan rum from Zembo (30 coins) and keeps it from the inventory clean-up.
Plague City Members None Wears the gas mask. Afterwards it reads the Ardougne teleport scroll if you carry it.
Priest in Peril Members Rune Mysteries; 20 Attack Mines the 50 rune essence itself. Fights the Temple Guardian in melee with at least 8 food.
Prince Ali Rescue F2P None Makes the wig, skin paste and key print itself. Free-to-play accounts shear and spin the wool and smelt the bronze bar.
Recruitment Drive Members Black Knights’ Fortress; Druidic Ritual; 30 Strength; 20 Hitpoints Banks everything you wear and carry first, so it has no food.
Restless Ghost F2P None
RFD - Another Cook’s Quest Members Cooks Assistant; 10 Cooking See Recipe for Disaster.
RFD - Defeating The Culinaromancer Members 175 Quest Points; Desert Treasure; Horror from the Deep; RFD - Freeing The Mountain Dwarf; RFD - Freeing The Goblin Generals; RFD - Freeing Pirate Pete; RFD - Freeing The Lumbridge Guide; RFD - Freeing Evil Dave; RFD - Freeing Skrach Uglogwee; RFD - Freeing Sir Amik Varze; RFD - Freeing King Awowogei See Recipe for Disaster.
RFD - Freeing Evil Dave Members RFD - Another Cook’s Quest; 25 Cooking; Gertrude’s Cat; Shadow of the Storm See Recipe for Disaster.
RFD - Freeing King Awowogei Members RFD - Another Cook’s Quest; 70 Cooking; 48 Agility; Monkey Madness I See Recipe for Disaster.
RFD - Freeing Pirate Pete Members RFD - Another Cook’s Quest; 31 Cooking; 42 Crafting; 4 Smithing See Recipe for Disaster.
RFD - Freeing Sir Amik Varze Members RFD - Another Cook’s Quest; 107 Quest Points; Legends’ Quest started; Family Crest; Heroes’ Quest; Shilo Village; Underground Pass; Waterfall; Sweetcorn: Children of the Sun OR one owned See Recipe for Disaster.
RFD - Freeing Skrach Uglogwee Members RFD - Another Cook’s Quest; 41 Cooking; 20 Firemaking; Big Chompy Bird Hunting; 17 Smithing See Recipe for Disaster.
RFD - Freeing The Goblin Generals Members RFD - Another Cook’s Quest; Goblin Diplomacy See Recipe for Disaster.
RFD - Freeing The Lumbridge Guide Members RFD - Another Cook’s Quest; 40 Cooking; Big Chompy Bird Hunting; Biohazard; Demon Slayer; Murder Mystery; Nature Spirit; Witch’s House See Recipe for Disaster.
RFD - Freeing The Mountain Dwarf Members Cooks Assistant; RFD - Another Cook’s Quest; Fishing Contest; 20 Strength OR 13 Magic See Recipe for Disaster.
Romeo and Juliet F2P None Picks the cadava berries itself.
Rune Mysteries F2P None
Scorpion Catcher Members Alfred Grimhand’s Barcrawl; 31 Prayer Kills the Jailer, in melee at 30 Attack and 30 Strength, otherwise with magic. Carries a superantipoison in Taverley Dungeon and wears a games necklace.
Sea Slug Members 30 Firemaking Buys swamp paste in Port Khazard; needs 100 coins.
Shadow of the Storm Members Demon Slayer; The Golem; 30 Crafting Fights Agrith-Naar in melee from a safespot and finishes with the dyed Silverlight. Buys 20 swordfish. The black cape shops need Priest in Peril or Children of the Sun. Lamp choice.
Sheep Shearer F2P None Shears and spins the 20 wool itself.
Shield of Arrav F2P 300 Total Level (F2P trade restriction); 15 Hitpoints; 10 Attack; 10 Strength Joins the Black Arm Gang. The two-player step uses a quest host, who drops the items for you; the quest waits while none is online.
Shilo Village Members The Grand Tree; Jungle Potion; 20 Crafting; 32 Agility Fights Nazastarool from a safespot with Crumble Undead (39 Magic) or elemental spells. Won’t go in without 10 food, 150 casts and an escape teleport. Smiths its own bronze wire (4 Smithing).
Sleeping Giants Members 15 Smithing Wears the Smiths’ outfit and uses the foundry’s bank chest. Sets itself aside if it can’t get the repair materials.
Spirits of the Elid Members 33 Magic; 37 Ranged; 37 Mining; 37 Thieving; 37 Crafting; 40 Attack (bot safety limit) Fights each golem with the attack type it’s weak to (scimitar stab and slash, staff of air crush). With Pure mode on it uses a sword or dagger instead, since a scimitar’s only stab style (Lunge) is Controlled; if you own none and no shop sells one, it doesn’t start and says so. Takes 6,000 coins.
Tai Bwo Wannai Trio Members Jungle Potion; 30 Firemaking; 15 Agility; 30 Cooking; 5 Fishing; 34 Herblore (agility potion) OR Agility potion(4) owned; 13 Magic (jogre and monkey kills) Kills the jogre and monkey with Magic and brews the agility potion. If the raw karambwan burns, it skips the quest until 65 Fishing.
Temple of Ikov Members 42 Thieving; 40 Ranged Kills hill giants for 20 limpwurt roots. Fights the Fire Warrior with ice arrows (or knives) under Protect from Magic. Sides with the Guardian of Armadyl.
Temple of the Eye Members Rune Mysteries; Enter The Abyss Below 10 Runecraft it mines essence and crafts air runes first, so keep your air talisman. Takes at least 8 food into the Wilderness.
The Corsair Curse F2P 20 Attack; 20 Strength Fights Ithoi in melee on Aggressive with up to 24 food.
The Dig Site Members 10 Agility; 10 Herblore; 25 Thieving Steals the tea and pickpockets workmen for the brush and skull. No fights.
The Feud Members 30 Thieving; 30 Attack; 30 Strength Buys the disguise and 3 beers. Fights the Tough Guy and the bandit champion under Protect from Melee, and makes rings of recoil if you own none.
The Fremennik Isles Members The Fremennik Trials; 20 Construction; 40 Prayer; 30 Attack; 30 Defence; 20 Hitpoints; 56 Woodcutting; 46 Crafting; 4 Smithing Makes the yak-hide armour and Neitiznot shield itself. Fights the ice trolls under Protect from Missiles and the king under Protect from Magic, with 20 lobster-or-better food. Two reward choices.
The Fremennik Trials Members 30 Attack; 30 Strength Gets the lyre with magic from a safespot, fights the Draugen in melee and Koschei unarmed with rings of recoil. The merchant trial needs 5,000 coins. Does Peer last.
The Garden of Death Members 20 Farming Uses secateurs you own, or takes a free pair. Solves the translation puzzle.
The Golem Members 20 Crafting; 25 Thieving Carries waterskins and a Shantay pass, and makes its own soft clay. No fights.
The Grand Tree Members 25 Agility; 13 Magic; 16 Hitpoints Fights the Foreman and the Black demon with Magic (200 casts), the demon from a safespot. Needs 5+ food before the one-way glider.
The Hand in the Sand Members 17 Thieving; 49 Crafting; White berries: Priest in Peril (Slepe) OR 40 Agility (Yanille) Kills chaos druid warriors for the white berries and glassblows the lantern lens.
The Ides of Milk F2P 20 Attack; 20 Strength Fights Brutus in melee on Aggressive, dodging his charge. Lamp choice.
The Knight’s Sword F2P 10 Mining; 20 Hitpoints; 10 Cooking; F2P: 15 Mining + 15 Smithing OR Wilderness Selected; Members: Children of the Sun OR 15 Mining + 15 Smithing Makes the redberry pie itself. Needs 2 iron bars. Option for free-to-play accounts: Collect F2P iron bars in Wild.
The Lost Tribe Members Goblin Diplomacy; Rune Mysteries; 13 Agility; 13 Thieving; 17 Mining Takes a lit candle and pickpockets Sigmund for the key.
The Tourist Trap Members Membership; 30 Attack + 30 Strength, or 13 Magic; 10 Fletching; 20 Smithing Fights the Mercenary Captain in melee, or below 30 Attack or Strength with fire spells from a safespot. Doesn’t teleport in the camp, jail or mines. Two lamp choices.
Tree Gnome Village Members 9 Magic; 15 Hitpoints Chops the logs for Commander Montai. Fights the Khazard warlord with Magic from a safespot, hopping worlds if he’s busy. Won’t start below 9 Magic or 15 Hitpoints.
Tribal Totem Members None Solves the door lock and disarms the stair trap.
Troll Romance Members Troll Stronghold; 28 Agility; 13 Magic; 20 Hitpoints; Maple/yew logs: 45 Woodcutting OR 50 Firemaking (Wintertodt); Iron bar: Children of the Sun OR 15 Mining + 15 Smithing Fights Arrg with Magic from a safespot, always with food; it doesn’t need 43 Prayer. Chops maple or yew logs for the sled, or plays Mass Wintertodt.
Troll Stronghold Members Death Plateau; 15 Agility; 13 Magic Uses a magic kit; fights Dad and the Troll General from safespots. Pickpockets the cell keys at 30+ Thieving.
Twilight’s Promise Members Children of the Sun; 30 Strength; 30 Attack; 20 Ranged Fights the Colosseum knight in melee and switches to ranged when he prays melee. Brings at least 50 ammo. Won’t start below 30 Attack, 30 Strength or 20 Ranged.
Underground Pass Members Biohazard; 25 Ranged; 50 Agility; 13 Magic Fights with Magic throughout, luring the knights, demons and Kalrag to safespots. Takes lobster-or-better food only and never banks inside the pass.
Unlock Fairy Rings Members Fairytale I; Dramen or lunar staff owned (Zanaris) Starts Fairytale II to unlock the fairy rings. Sets itself aside during Martin’s five-minute wait.
Vale Totems Members Children of the Sun; 20 Fletching Chops oaks and fletches the decorations. Buys a bronze axe if you have none.
Vampire Slayer F2P 10 Attack; 10 Strength Fights Count Draynor in melee, hopping worlds if someone else is fighting him.
Waterfall Members None Keeps auto-retaliate off for the whole quest. Goes into Glarial’s tomb with only the pebble and food.
Witch’s House Members None Fights the experiment with Magic (100 casts) from safespots. Buys cheese.
Witch’s Potion F2P None Kills rats for the tail and the meat.
X Marks The Spot F2P None Buys a spade. Lamp choice.